Update A 0.1.5


Changelist -

New Paint Shader

New Pedestal Button Sound

Revised Floor Button

Revised Paint Gun

Main Menu

Pause Menu

Settings Menu

Summary -

In this update, I focused on updating the paint shader. The paint normal texture no longer scales along with the surface it is painted on. A perlin noise texture is generated by the paint manager when the game starts, and it is fed to the paint shader to be tiled and scaled using world positions.  The pedestal button now has a new sound that is similar to the one used by the floor button. The floor button has also been reworked so that the button does not become UnPressed after 1 /2 objects pressing it leaves. A Main Menu, PAuse Menu, and Settings Menu have all been added. The Settings Menu can be accessed from both the Main Menu and the Pause Menu. I will now be focusing on adding a new water shader, along with some new levels. I will also start working on new 3D models and music.

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