A downloadable game

This game was made as a final project at Full Sail University. 5 dungeons are created using random terrain generation, and the goal is to beat the boss at the end of each one. The game is made to have a high amount of replayability, as you can replay dungeons you have already beaten ad they will regenerate with a completely new layout. This game was made by an entire team, and I was only 1 part of that team. I created the Hub World and Boss Rooms, and I programmed back end mechanics dealing with the shops, inventory, items, and equipping / using items. I also created mechanics such as crafting, exchanging, and enhancing. 

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